Please follow the following rules for both our general community and our server. There will be punishments for rules being broken.
Forum Rules
1. No hateful/troll threads.
2. No Racism/sexism/homophopia.
3. Please only create threads in the correct category.
4. No explicit images on your profile or in threads. (This will result in a forum ban)
General Rules
1. Cheating/Hacking will result in a permentant ban.
2. Do not mic spam or spam in OOC.
3. No Advertising in OOC or in your steam name.
4. No excessive insulting. Know the difference between banter and bullying.
5. No racism/sexism/homophobic language in OOC, you are only allowed to do these things if it fits your character and ONLY in character.
6. Be respectful to all members of staff and other players alike.
7. Do not bypass any bans that have been placed upon you, A permenant ban will be applied if found doing so.
8. Don’t spam leaving / joining voice channels.
9. Don’t invite people to the server just to troll.
10. No excessive full caps messages.
11. If someone asks you to leave their voice channel because they want privacy, be nice and leave.
12. If you want to use commands, use the command channel.
13. Please do not use symbols in your names; that is reserved for staff members. We will change your name if we have to - but please do it yourself.
14. Please Only Speak Enlgish In The Chat.
Basic Roleplay Rules
1. You must follow FearRP. Your character must act afraid of life-threatening situations or of any weapons pointed at you.
1a. You cannot attack or draw a weapon when someone has you at gunpoint or in striking distance of a melee weapon.
1b. You cannot run away from someone whilst under FearRP.
1c. If someone switches from a gun to handcuffs/rope in order to detain you, FearRP still applies.
1d. Do not run into or loiter around extremely dangerous or life-threatening situations, such as a fire or raid, as a citizen or someone without the appropriate job.
2. Extremist roleplays are only allowed when they do not reference real-life extremist groups/leaders, and you have admin permission. These include, but are not limited to: "Adolf Hitler, Osama Bin Laden, ISIS, etc."
2a. If you are unsure whether a real-life political group/figure is allowed, ask an admin.
3. Do not Metagame. This means you cannot talk OOC (Out Of Character) while IC (In Character). You can't use OOC-obtained information IC either.
4. It is not allowed to roleplay rape or any other form of sexual abuse.
5. Do not do unrealistic things out of context (FailRP). This includes things such as anti-gravity bathtubs, unrealistic car colors, watermelon fights, etc. when there is no specific roleplay in which they would make sense (i.e. game shows or science roleplays).
6. Powergaming is not allowed (i.e. do not do "/me snaps the man's neck, killing him" or similar).
New Life Rule
1. Follow NLR (New Life Rule). If you die, you forget how you died. Even if you're told about the situation in your new life, NLR still applies and must be followed for the duration of the NLR timer.
2.Do not go back to the area/roleplay situation in which you died for until 10 minutes have passed unless given explicit permission from an administrator.
3. If you spawn in the area in which you died, you must leave it immediately and stay a good distance away.
Combat Rules
1. Do not kill people randomly (RDM); only kill with a valid roleplay reason, for example protecting your property during a raid, killing when your demands are not honoured as Corleone, etc. Violence should always be the last option.
1.a Do not kill players solely because of their clan or their job.
1.b Do not kill players because they broke a rule. Call an Administrator using '@'.
1.c Even with an underground/custom Criminal job, you still cannot kill a person without a valid roleplay reason.
2. Do not shoot your gun or flare gun without a valid roleplay reason.
3. Do not throw molotovs without a roleplay reason.
4. If you make a bounty/hitman contract, you must have a valid reason to make this contract. Do not use it as an excuse for RDM. Failure to have a valid reason will lead to both the employer and hitman being punished.
5. You're not allowed to kill a police when you are arrested by him/her earlier unless you are part of an underground group who can hire a hitman.
6. Do not shoot up/down the elevator shaft in the Nexus or the Office building at players who are riding in the elevator.
Door Rules
1. Do not build more than 2 lockable custom doors leading to a single location. Your friends' doors are also counted.
2. When you build custom doors using the fading door tool, place keypads and/or buttons on both sides.
2a. You do not need to place keypads or buttons for custom doors made using the doors tool, so long as they can be breached with explosives or a shotgun.
3. Keypads and buttons must be visible and easily accessible, and their function must be clear.
4. Custom doors must be open for a minimum of 5 seconds.
5. Between 2 doors, there must be a space of at least 2 metres (2 PHX units).
6. Do not build custom doors behind an unownable door.
Hostage Rules
1. Do not hostage players randomly, you need a good reason and your character style needs to fit the roleplay situation.
2. Do not call a paramedic or fireman for help and then hostaging them.
3. The maximum you can ask for the release of a single hostage is $2000.
3a. If you have multiple hostages, you may demand $2000 per hostage.
4. Once the hostage has submitted to and given you your demands, you must release him/her.
5. Once you have taken a hostage, you must look after them until they have submitted to your demands.
6. You are not allowed to hostage people in public. (i.e. our own base or in a dark deserted alley way.)
Job Rules
1. Custom job titles must accurately state what character you intend to roleplay.
2. Custom jobs that conflict with the rules are not allowed.
3. Do not change your job title in an attempt to circumvent or avoid roleplay.
4. Do not set your job title as "classified", or similar.
5. Do not set your job as an animal, this is considered FailRP.
5a. You must roleplay your job accurately (i.e. do not pretend that you're a special ops soldier as a citizen or chef).
6. Do not change jobs just to buy something from the market (this is powergaming).
7. You may only raid as the following jobs: Police, S.R.U, Corleone, Rebels and any custom jobs that fit the roleplay situation for example, "Criminal".
8. Do not make a contra-base as any of the jobs listed: Government members, Citizen, Chef, Security Guard, Doctor, Mechanic. Exception: citizen with custom job name that fits the roleplay situation are allowed.
9. Do not contra base together with different jobs (i.e. Gun dealer with rebels). Exception: Citizen with custom job (i.e. Rebel associate).
10. Custom groups may work with the government, but do not necessarily have to follow government restrictions and rules.
11. An admin can force a custom group to abide by the government rules, if they feel that it is necessary for proper roleplay.
12. If you accept a bounty/hitman contract, you must ensure that the employer has a valid RP reason to have someone killed. Killing (or attempting to) without verifying a valid reason is RDM, and will lead to both the employer and hitman being punished.
Search warrant rules
1. Do not randomly search a property; you must have probable cause. Some examples include:
Gunfire heard coming from within the property.
Criminal activity visible on the property..
A suspect on the property..
Contraband heard or visible on the property..
2. You must have a search warrant from the President to search the property, unless the lives of officers or hostages are at immediate risk.
President rules
1. As President, you must follow the server rules. You cannot make any laws that conflict with them, example no 'Kill on sight, drive on left side of road' laws.
2. The President must answer warrants; you can either accept or deny them. Ignoring them will lead to a demotion.
3. Do not warrant players without a roleplay reason.
4. Do not initiate a lockdown without a roleplay reason.
5. Do not abuse your Presidential spawn protection to bypass actions that would lead to injury/death (i.e. jumping to the bottom of the Nexus).
6. Do not ban jobs from the city without a proper roleplay reason; something must have happened first to warrant a ban.
7. Do not ban unrealistic things from the city. (i.e. Running, Walking, Jumping, breathing etc.)
Government forces rules
1. Do not steal cars when you are working for the government. You may impound a car when appropriate to be later given back in return for a fine or warning.
2. Do not abuse the keypad cracker when you are working with the government. Follow the search warrant rules.
3. You may build a roadblock while playing as a government member, with permission from the President. You may only use frozen props if players are able to break through the barricade with a vehicle.
4. You cannot ally with the underground jobs.
5. Only use the stun gun with a valid roleplay reason and if it is nessesary.
6. Police/S.R.U. may be corrupt, but only if it does not directly endanger the lives of officers or civilians.
7. Do not kill or injure any other government member.
8. The Police Sergeant commands Police forces, and the S.R.U. Sergeant commands S.R.U., unless the President states otherwise.
9. Police can not shoot vehicles unless it is vital that the car needs to be stopped, for example if the driver is putting lives of others at risk. Hot pursuit must be the first option.
10. Official Government units cannot wear any other clothing than their uniform, or use non-government vehicles, unless they are undercover.
10a. The police sergeant and the SRU team cannot go undercover as it is FailRP.
Paramedic and Fireman rules
1. You are not permitted to be within dangerous proximity to a raid in progress.
2. You work for the Government, and may not work with any underground organizations.
3. Do not abuse the tools you are given.
3a. Do not hit people with the fire axe.
3b. Do not use the fire axe to break into homes or open doors without a reason.
3c. Do not misuse the fire extinguisher.
4. Do not misuse the medical kit, and do not run up to players and heal them if they didn't request medical attention.
Raid rules
1. Do not raid as a Citizen without changing your job name.
2. You need a valid reason to raid the President.
3. You cannot raid the President solely to earn money.
3a. You cannot raid the President solely because of high taxes.
3b. You cannot raid the President because you do not like certain laws, unless they drastically impact your character. For example: Cars being banned from the city is not a valid reason.
3c. You cannot raid the President solely as retaliation for being arrested or warned by police due to your own actions, i.e. you cannot raid just because you were arrested for speeding or mugging someone.
3d. You cannot raid the President for demoting you from a Government job.
4. You cannot raid the president solely for having the job title Dictator. This is Metagaming.
5. Do not switch jobs with the sole intention of joining a raid (powergaming). This also applies to custom jobs.
6. You must have a valid reason to raid players, i.e. contraband, burglary, and needing to take hostages are all valid reasons.
7. Do not provoke the government to raid you on purpose. As a criminal, you want to keep a low profile.
Rebels/Mafia rules
1. Do not kill or steal from your team members.
1a. Exception: As the leader, you may take the life of a member with a valid roleplay reason.
2. Different teams are created for a reason, so do not ally with other teams. For example, Rebels do not ally with Corleones.
3. Being in an underground team does not give you the right to break the rules or raid without a reason.
4. You must roleplay as your defined group in a realistic manner, however, you have lots of creative freedom. For example, rebels are not inherently poor.
Vehicle rules
1. Do not run people over on purpose (CDM), and always try to brake/avoid people on the roads. Call a paramedic (if available) when you've hit someone.
2. When your vehicle is stuck, call an admin. You can gently try to move it with a prop if required. When your vehicle is upside down you should use /flip to flip it.
3. Do not modify vehicles with props or tools without prior admin approval.
3a. Admins may modify vehicles for a specific roleplay or event.
4. Do not make extra seats to transport people, i.e. seats in the back of a truck.
17.5 Do not build your own vehicle.
6. Do not spam the horn or siren.
7. Do not randomly crash into other vehicles.
8. Do not steal someone's car when it's getting unlocked.
9. You may only modify vehicles using the context menu if the vehicle's owner allows you to.
10. Do not modify vehicles unrealistically, i.e. with colours you wouldn't see on a normal vehicle or that don't suit the RP.
11. Do not drive vehicles inside of buildings where they do not belong.
Crime rules
1. Do not steal or rob etc. without a valid roleplay reason.
2. When demanding sums of money from robberies and muggings, demand realistic amounts ($500 maximum).
3. You may not mug the same person twice within 30 minutes.
4. You may steal vehicles to sell them back to the owners or other parties, but only with a valid roleplay job.
4a. Do not FailRP. Car thieves need chop-shops, and burglars need places to store their stolen goods. Proper background RP draws the line between crime and rule-breaking.
4b. When selling a stolen car, you must ensure that your buyer is aware that it's stolen. Make sure the person understands that this vehicle won't be theirs to unlock or store in their inventory.
5. You need an admin's permission to do ExtremistRP (BombRP included).
6. You cannot steal vehicles or mug someone in the main street, or where there's a chance of someone witnessing you committing the crime.
7. Burglars are not allowed to use Molotovs when burgling properties. It is a burglary not a raid.
7a. Only break in with lockpicks (you want to be quiet). Do not use shotguns to perform burglary.
Base Rules
1. All buildings in the main city street and all obvious shops are reserved for passive roleplay; do not base here.
2. Walls used to surround a base can't be more than 4 metres tall (4 PHX units).
3. Bases must fit the roleplay of the situation. For example, poor characters cannot afford high-tech bases.
4. Barricades must be made so that the attacker has a reasonable chance of victory.
4a. Colors and materials that remove the depth perception and allow it to perfectly blend in with the surrounding props cannot be used in defenses. (I.e. Pitch black color on a barricade and the walls behind it.)
5. Do not use the fading door tool to fade a prop away in order to shoot.
6. Props with one-sided textures are only allowed to be used as a window. Using these props as part of a doomfort or to make it easier for you to shoot attackers is not allowed.
7.Doomforts are not allowed (Go into the explanations page to learn more about doomforts).
8. Do not block off a spawnpoint or make walls around it.
9. There must be atleast one accessible entrance in a building.
Contraband Rules
1. All buildings in the main city street and all obvious shops are reserved for passive roleplay; do not have contraband here.
1a The Tides/Empire Hotel, Hospital and Izzie's Palace are classed as public buildings and should only be used for passive RP.
2. When you spot contraband as a Fireman or Paramedic, inform the police force; do not destroy it yourself.
Misc. rules
1. Do not jump or walk on anyone when they are in ragdoll mode.
2. Do not promote anything conflicting with the rules in adverts, broadcasts, laws or by other means.
3. Do not sleep in places you would not be able to sleep in otherwise, i.e. the trashbin.